Unreal Engine: Ray Tracing for Automotive
In this one-day workshop, you'll discover methods and workflows to use real-time raytracing in the Unreal Engine 5. You learn to create interactive experiences with subtle lighting effects comparable with many offline renderers.
Course Content
Ray Tracing in Unreal Engine 5
System Requirements
Hybrid Ray Tracer and Path Tracer
Ray Traced Shadows, Reflections, Translucency, Ambient Occlusion, Global Illumination
Setting up Ray Tracing in Post Process Volume
Performance Considerations
More information
Who this course is for
Decision-makers, designers, constructors, engineers, marketing managers
Prerequisites
Before attending this course, you should attend the one-day course "Introduction to the Unreal Engine 5" or already have basic knowledge of Unreal Engine Tools and Workflows.
Required Material
A computer with two displays, a webcam and audio as well as a stable internet connection with a capacity of 10 Mbps or more are required for participation.