Unreal Engine: Ray Tracing for Automotive

In this one-day workshop, you'll discover methods and workflows to use real-time raytracing in the Unreal Engine 5. You learn to create interactive experiences with subtle lighting effects comparable with many offline renderers.

Course Content

  • Ray Tracing in Unreal Engine 5

  • System Requirements

  • Hybrid Ray Tracer and Path Tracer

  • Ray Traced Shadows, Reflections, Translucency, Ambient Occlusion, Global Illumination

  • Setting up Ray Tracing in Post Process Volume

  • Performance Considerations

More information

Who this course is for

Decision-makers, designers, constructors, engineers, marketing managers

Prerequisites

Before attending this course, you should attend the one-day course "Introduction to the Unreal Engine 5" or already have basic knowledge of Unreal Engine Tools and Workflows.
 

Required Material

A computer with two displays, a webcam and audio as well as a stable internet connection with a capacity of 10 Mbps or more are required for participation.

Interested in taking this course?